Post by Mark on Aug 29, 2009 9:29:26 GMT -5
YOKOZUNA
YOKOZUNA | 6'4"; 589 lbs; Samoa |
Level 1 Offense | Level 1 Defense |
1. shove - 1 2. chop - 1 3. overhand smash - 2 (ag) 4. body slam - 2 5. bear hug - 2 (pw) 6. head butt - 2 (ch B) | 1. dazed - 1 (tag) 2. YOKOZUNA - 1 3. YOKOZUNA - 2 4. YOKOZUNA - 2 5. YOKOZUNA - 1 6. hurt - 2 |
Level 2 Offense | Level 2 Defense |
1. neck twister - 2 2. throat chop -2 3. trapezes grip - 2 4. into the ropes (c) 5. Samoan Drop - 3 6. belly to belly suplex - 3 | 1. YOKOZUNA - 1 2. hurt - 2 (tag) 3. hurt - 2 4. YOKOZUNA - 2 5. down - 3 6. YOKOZUNA - 1 |
Level 3 Offense | Level 3 Defense |
1. standing side kick - 3 (ch D) 2. out of the ring (c) 3. out of the ring 4. crushing leg drop - 3 5. running turnbuckle splash - 3 6. BANZAI DROP (+5) - opp. pw | 1. PIN 6 (3) 2. down - 3 3. hurt - 2 4. hurt - 2 5. hurt - 2 6. down - 3 (lv) |
Ropes - C Turnbuckle - C Ring - B Deathjump - B Disqualification - 5 | Agility +3 Power -4 Cage 3 |
*NOTE: opp. power must be -3 or greater to throw Yoko into ropes or turnbuckle.
Otherwise, Yoko takes over on lv. 2 offense.
BANZAI DROP is a +5 finisher, minus opponents pw rating. For example, the move would be (+2) versus a wrestler with -3 power, +1 for a wrestler with -4 pw, ect.
I originally did this card some time ago and had it as part of my website. However, I really disliked the drawing I did and the other night I decided to sketch out a new one. I'm going to fix the scan and modify it though, since it came out kind of light and washed out (or at least it looks that way on my monitor).
I also tweaked the stats a little to make the finisher work a little differently. He does not follow the "official character creation guidlines" in that there is no way for him to use a deathjump. I think you can see why, for the sake of realism, I opted not to follow that "rule".