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Post by Chilling Nightmare on May 1, 2010 20:01:24 GMT -5
I'm going to be posting a lot of my old bootlegs, fixing them up and expanding on some of them. Hope everyone enjoys.
Io Level 1 Offense Level 1 Defense 1. eye rake-1 1. IO-2 2. choke with boot-2(ag) 2. hurt-2 3. throat chop-2 3. dazed-1 4. dropkick-2(ag) 4. IO-1 5. smash into stairs-2(pw) 5. dazed-1 6. Firesault-3 6. hurt-2 Level 2 Offense Level 2 Defense 1. kick to stomach-1 1. hurt-2 2. face slam-2 2. dazed-1 3. into the turnbuckle© 3. dazed-1 4. cobra clutch slam-2 (ch A) 4. IO-2 5. Inferno Strike-3 5. IO-1 6. Fiery Destruction-3 6. hurt-2 Level 3 Offense Level 3 Defense 1. leg drop-3( ch H) 1. PIN 6(3) 2. out of the ring© 2. hurt-2 3. out of the ring 3. down-3(lv) 4. choke slam-3 4. hurt-2 5. Burning Rage-3 5. hurt-2 6. VOLCANIC ERUPTION (+3-6)*see below 6. down-3 Ropes A Agility -2 Turnbuckle B Power -2 Ring A Cage 1 Deathjump B Disqualifciation 7 V.E. +3 DQ 4 No Injury V.E. +4 DQ 6 Opp. Injured 3 fight cards Roll Suspension V.E. +5 DQ 8 Opp. Injured 2d6 fight cards Roll Suspension V.E. +6 DQ 10 Opp. Injured 5d6 fight cards Roll Suspension
Io is a disturbed young man who seems only to want to destroy. His face shows no emotion no matter what pain or suffering he inflicts. He doesn't say anything at all, only shows up for his matches and then leaves immediately. He seems to be hiding a dark secret but what could it be and who holds the key?
Volcanic Eruption is a power bomb through a table.(+3) V.E. (+4) is through 1 table on fire V.E. (+5) two tables (no fire) V.E. (+6) two tables on fire
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Post by Chilling Nightmare on May 1, 2010 20:05:11 GMT -5
Ezekiel Hatfield 1. flying mare-1 1. dazed-1(tag) 2. choke hold-1 2. dazed-1 3. head butt-2(pw) 3. hurt-2 4. low kick-2(ag) 4. EZEKIEL-2 5. abdominal stretch-2(pw) 5. EZEKIEL-1 6. Hatfield Hammer-3 6. EZEKIEL-1 1. face rake-2 1. hurt-2 2. into the ropes 2. dazed-1 3. avalanche-2(ch B) 3. EZEKIEL-2 4. flying bulldog-3 4. hurt-2 5. Boston Crab-3 5. hurt-2 6. West Virginia Whallop-3 6. EZEKIEL-1 1. running lariat-3(ch H) 1. down-3(lv) 2. out of the ring(c) 2. hurt-2 3. out of the ring(c) 3. hurt-2 4. running boot-3 4. PIN 6(3) 5. mule kick-3 5. down-3 6. MCCOY MASSACRE (+2) or (+3) dis 6. hurt-2 Ropes A Agility 0 Turnbuckle B Power -3 Ring A Cage 2 Deathjump C Disqualification 6
Ezekiel is the leader of the group. He's not the most talented man, but hehas a natural charisma and killer instinct. His goal is to rid the wrestling world of any McCoy. The thing is he sees lots of people as McCoys whether they are or not. His finisher, The MCCOY MASSACRE, is a Tomstone piledriver. In matches against the McCoys, he uses a steel chair to aid in the maneuver.
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Post by Chilling Nightmare on May 1, 2010 20:06:50 GMT -5
Rage Hatfield 1 hair toss-1 1 dazed-1(tag) 2 choke hold-1 2 RAGE-1 3 boot to chest-2(pw) 3 RAGE-2 4 jackhammer-2(pw) 4 RAGE-1 5 clothesline-2(ag) 5 dazed-1 6 bear hug-3 6 dazed-1 1 backbreaker-2 1 hurt-2 2 body slam-2 2 RAGE-1 3 elbow drop-2(ch A) 3 RAGE-2 4 falling head butt-2(ch B) 4 dazed-1 5 choke slam-3 5 hurt-2 6 reverse DDT-3 6 hurt-2 1 deathjump(c) 1 down-3 2 out of the ring(c) 2 down-3(lv) 3 out of the ring 3 hurt-2 4 Hatfield Hammer-3 4 hurt-2 5 Aethran Power Bomb-3 5 PIN 5(2) 6 SUICIDE LEAP(roll) even 6 hurt-2 Ropes B Agility +2 Turnbuckle C Power -4 Ring A Cage 2 Deathjump B Disqualification 6
The son of an Aetrhan woman, Rage is a typical headbanging Aethran but his loyalty is to the Hatfield clan. He is willing to wrestle in any hardcore match and frequently pursues that title. His finisher the SUICIDE LEAP is a steel chair aided dive from the top rope. Sometimes the opponent rolls out of the way, and Rage hurts himself. The opponent takes over on Level 3 Offense.
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Post by Chilling Nightmare on May 1, 2010 20:11:34 GMT -5
Leo Hatfield 1 drop toe hold-1 1 dazed-1(tag) 2 elbow smash-1 2 dazed-1 3 karate chop-2(pw) 3 LEO-2 4 moonsault-2(ag) 4 hurt-2 5 into the turnbuckle 5 dazed-1(tag) 6 Andromeda Drop-3 6 dazed-1(tag) 1 brain buster-2(pw) 1 hurt-2 2 bite to head-2 2 hurt-2 3 head butt-2(ch A) 3 down-3 4 sunset flip-2(ch C) 4 LEO-2 5 Hatfield Hammer-3 5 hurt-2(tag) 6 AniMen AxeHandle-3 6 hurt-2(tag) 1 flying dropkick-2 1 hurt-2 2 deathjump(c) 2 PIN 7(4) 3 out of the ring(c) 3 down-3(tag)(lv) 4 Cat's Cradle-3 4 down-3(tag) 5 Final Pounce-3 5 hurt-2 6 ANIMAL ATTACK(+1) 6 hurt-2 Ropes A Agility -3 Turnbuckle B Power +2 Ring C Cage 5 Deathjump A Disqualification 5
Leo is the child of an Aniwoman Lioness. He prefers a quick agility style and is also fond of top rope maneuvers. He is the most team oriented member of the family and is part of the Hatfield tag team, the McCoy Maulers(Leo and Whirlpool). His finisher, ANIMAL ATTACK is a flying shoulderblock from the top turnbuckle.
Whirlpool Hatfield 1 shoulder toss-1 1. dazed-1 (tag) 2 quick stomp-1 2. dazed-1 (tag) 3 arm drag-2(ag) 3. hurt-2 4 superplex-2(pw) 4. WHIRLPOOL-1 5 monkey flip-2 5. dazed-1 6 Deep Sea Dive-3(ag) 6. WHIRLPOOL-1 1 hip toss-2 1. hurt-2 (tag) 2 dropkick-2 2. WHIRLPOOL-2 3 into the turnbuckle 3. dazed-1 4 rolling kick-2(ch A) 4. hurt-2 (tag) 5 Sunken Treasure-3 5. hurt-2 6 Hatfield Hammer-3 6. down-3 1 shoulder block-2(ch C)1 PIN 7(4) 2 deathjump(c) 2. hurt-2 3 out of the ring(c) 3. hurt-2 4 flying tackle-3 4. down-3 (tag) (lv) 5 Watery Grave-3 5. down-3 (tag) 6 SEA BURIAL (+2) 6. hurt-2 Ropes A Agility -2 Turnbuckle C Power +2 Ring C Cage 6 Deathjump A Disqualification 4
Whirlpool is the most mysterious person of the Hatfield Clan. All that is definitely known about him is that he is from the same planet as CrossCurrents. He doesn't speak much, usually letting Leo do the talking in their interviews. Some think the reason he is part of the Hatfield tag team is so someone else will speak. His finisher SEA BURIAL is a Blockbuster-type neckbreaker from the top rope.
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Post by Chilling Nightmare on May 1, 2010 20:12:15 GMT -5
Hellspawn Hatfield 1 hair pull-1 1 HELLSPAWN-2 2 quick jab-1 2 HELLSPAWN-1 3 knee drop-2(ag) 3 dazed-1 4 rake across back-2(pw) 4 HELLSPAWN-1 5 falling fist drop-2(ag)5 dazed-1 6 Hatfield Hammer-3 6 HELLSPAWN-2 1 crotch shot-2 1 hurt-2 2 eye gouge-2 2 hurt-2 3 stomp to throat-2 3 HELLSPAWN-2 4 into the ropes(c) 4 hurt-2 5 into the turnbuckle(c) 5 dazed-1 6 Brymstone Bludgeon-3 6 dazed-1 1 clothesline-2 1 hurt-2 2 choke hold-2(ch F) 2 hurt-2 3 choke slam-3(ch H) 3 dazed-1 4 out of the ring 4 hurt-2 5 DOOMSDAY PROPHECY(0) 5 down-3(lv) 6 DOOMSDAY PROPHECY(0) 6 PIN 4(1) Ropes C Agility +2 Turnbuckle A Power -2 Ring A Cage 1 Deathjump C Disqualification 7 A child of a Brymstonian woman and Jebediah, Hellspawn is vicious and uncaring. His only friends are his halfbrothers. He will not team with anyone except them and if put in such a match he'll either forfeit, abandon his partner, or attack him. He feels no pity and no concern to anynonfamily member. He is frequently disqualifed as he has no use for the rules. Hellspawn's Doomsday Prophecy is a falling leg drop from the 2nd rope across the opponent's throat.
Are these the only Hatfields? Hardly. Will more show up. That's something only they know.
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Post by Chilling Nightmare on May 1, 2010 20:18:24 GMT -5
Laser 1 rollup-1 1 dazed-1 2 arm bar-1 2 LASER-2 3 spinwheel kick-2(ag) 3 dazed-1 4 full nelson-2(pw) 4 dazed-1 5 flying hammerlock-2(ch B) 5 hurt-2 6 Pulse Shot-3 6 LASER-1 1 diving head butt-2(ag) 1 hurt-2 2 small package-2 2 hurt-2 3 into the ropes 3 LASER-2 4 top rope clothesline-2(ch C) 4 dazed-1 5 Rifle Ram-3 5 hurt-2 6 Laser Blast-3 6 hurt-2 1 deathjump(c) 1 down-3 2 out of the ring(c) 2 hurt-2 3 running power bomb-3 3 PIN 6(3) 4 Ion Charge-3 4 down-3(lv) 5 LASER BLADE(0) 5 hurt-2 6 LIGHTNING BOLT(+1) dis 6 down-3 Ropes A Agility -4 Turnbuckle B Power +2 Ring B Cage 4 Deathjump A Disqualification 5
Laser is a silent, brooding fighter who let's his actions show what he is thinking. He refuses to quit and would rather pass out than submit. His moves include: Pulse Shot-flying dropkick Rifle Ram-Stunner Laser Blast-senton splash Ion Charge-spear off ropes Laser Blade-Frankensteiner from top rope(to opponent standing) Lightning Bolt-electric shock from special glove
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Post by Chilling Nightmare on May 1, 2010 20:31:22 GMT -5
Two myserious allies, one girl and one guy. They won't say why they are here or what their purpose is. Use them as you choose.
Dark Child 1. chop to chest-1 1. dazed-1(tag) 2. grapevine-1 2. dazed-1 3. arm bar takedown-2(pw) 3. dazed-1 4. superkick-2(ag) 4. hurt-2 5. belly-to-belly suplex-2 5. DARK CHILD-2 6. into the turnbuckle 6. DARK CHILD-1 1. neckbreaker-2 1. hurt-2 2. roundhouse kick-2 2. DARK CHILD-1 3. body slam-2(ch A) 3. DARK CHILD-1 4. moonsault-3 (ch D) 4. hurt-2(tag) 5. superplex-3 5. hurt-2 6. Final Days-3 6. dazed-1 1. monkey flip-2 1. hurt-2 2. deathjump(c) 2. down-3(lv) 3. out of the ring(c) 3. down-3 4. Doomsday Prophecy-3 4. hurt-2 5. Dark Drop-3 5. hurt-2 6. LOST CAUSES(+3) 6. PIN 5(2) Ropes A Agility -3 Turnbuckle C Power +1 Ring A Cage 4 Deathjump B Disqualification 6 Final Days-Senton Splash Doomsday Prophecy-Double Power Bomb Dark Drop-Rock Bottom(uranage) LOST CAUSES-Top Rope DDT
Forgotten Soul 1 shoving match-1 1 FORGOTTEN SOUL-1 2 football tackle-1 2 FORGOTTEN SOUL-2 3 clothesline-2(ag) 3 FORGOTTEN SOUL-1 4 test of strength-2(pw) 4 dazed-1(tag) 5 forearm swat-2(pw) 5 hurt-2 6 heart punch-3 6 hurt-2 1 rope rake-2 1 hurt-2(tag) 2 brain buster-2 2 dazed-1 3 into the turnbuckle(c) 3 FORGOTTEN SOUL-2 4 into the ropes 4 hurt-2 5 big boot to face-3 5 dazed-1 6 Forgotten Bomb-3 6 hurt-2 1 punch to face-2(ch F) 1 PIN 7(4) 2 Hangman's Noose-3(ch H) 2 hurt-2 3 out of the ring(c) 3 hurt-2 4 Nightmare Knee Drop-3 4 hurt-2 5 LAST RITES(+1) 5 down-3 6 LAST RITES(+1) 6 down-3(lv) Ropes B Agility +2 Turnbuckle A Power -4 Ring A Cage 2 Deathjump C Disqualification 6 Forgotten Bomb-Jack Knife Power Bomb Hangman's Noose-Neck Hang Nightmare Knee Drop-knee drop from 2nd buckle to throat LAST RITES-choke slam
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Post by Chilling Nightmare on May 1, 2010 20:34:42 GMT -5
Pete Parrot 6'0 220 1. jaw at opponent-1 1 PARROT-2 2. taunt and tackle-1 2 dazed-1 3. flying tackle-2 (ag) 3 dazed-1(tag) 4. crucifix-2 (ch B) 4 hurt-2 5. knee drop-2 (ag) 5 dazed-1(tag) 6. AniMen Ax-Handle-3 6 dazed-1 1. bulldog-2 (pw) 1 hurt-2 2. chop to chest-2 2 down-3 3. into the ropes 3 hurt-2 4. flying dropkick-2 (ch F) 4 PARROT-1 5. superkick-3 5 PARROT-1 6. Parrot Piledriver-3 6 hurt-2(tag) 1. kick to stomach-2 1 PIN 7(4) 2. deathjump(c) 2 down-3(lv) 3. out of the ring(c) 3 hurt-2 4. superplex-3 4 down-3(tag) 5. Chatter Splatter-3 5 hurt-2 6. SQUAWK TALK (+1) 6 down-3 Ropes A Agility -1 Turnbuckle C Power +2 Ring C Cage 5 Deathjump A Disqualification 4
Chatter Splatter-STO Squawk Talk-jumping headbutt
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Post by Chilling Nightmare on May 1, 2010 20:39:45 GMT -5
Billy Gruff 6'5 303 1. eye rake-1 1 dazed-1 2. throat thrust-1 2 dazed-1(tag) 3. low blow-2(ag) 3 hurt-2 4. body slam-2(pw) 4 GRUFF-2 5. eye poke-2 5 GRUFF-1 6. ram with horns-3 add 1 6 dazed-1 1 head butt-2 1 GRUFF-1 2 into the ropes(c) 2 hurt-2 3 into the turnbuckle(c) 3 hurt-2 4 Goat Charge-2 (ch C) 4 GRUFF-2 5 AniMen AxHandle-3 5 hurt-2 6 Saggitarius Smash-3 6 dazed-1 1 bear hug-2 1. hurt-2 2 falling head butt-3(ch H) 2. down-3(lv) 3 out of the ring(c) 3. hurt-2 4 rake with horns-3 4. PIN 5(2) 5 Andromeda Drop-3 5. hurt-2 6 GRUFF GRAB(+ 2) 6. down-3 Ropes B Agility +1 Turnbuckle A Power -3 Ring A Cage 1 Deathjump C Disqualification 6
Goat Charge-flying tackle Saggitarius Smash-corkscrew neckbreaker GRUFF GRAB-F-5
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Post by Chilling Nightmare on May 1, 2010 20:42:53 GMT -5
Lazy Beaver 6'2 248 1. lounge around-1 1 dazed-1 (tag) 2. yawn and shove-1 2 hurt-2 3. choke on ropes-1 3 BEAVER-1 4. Beaver Bomb-2(pw) 4 BEAVER-2 5. Tooth Gnaw-2(pw) 5 dazed-1 6. Beaver Boot-3 (ag) 6 hurt-2 1. throat chop-2 1 hurt-2 2. low blow-2 2 down-3 3. Lazy Lariat-2 3 hurt-2 4. into the ropes(c) 4 down-3 5. into the turnbuckle 5 BEAVER-1 6. AniMen Ax-Handle-3 6 hurt-2 1. punch to stomach-2 1 PIN 9(6) 2. kick to chest-2 (ch F) 2 down-3(lv) 3. running clothesline-3(ch H) 3 hurt-2 4. out of the ring(c) 4 down-3 5. Beaver Blaster-3 5 down-3 6. DAM BREAKER (0 or +6) 6 BEAVER-3 or down-3(roll even) Ropes C Agility 0 Turnbuckle C Power +3 Ring C Cage 7 Deathjump C Disualification 3
Beaver Blaster-lung blower DAMBREAKER-karate strike to chest. Hitting the right spot makes it devastating, but it's hard to find and Beaver is lazy so it only is +6 on a roll of 2 or 12
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