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Post by Chilling Nightmare on May 5, 2010 21:41:00 GMT -5
A Hardcore Shark AniMan 6'1 238 1. slap to face-1 1. dazed-1 2. offensive gesture and spit-1 2. BLACK FIN-2 3. test of strength-2 (pw) 3. BLACK FIN-1 4. low blow-2 (pw) 4. dazed-1 5. head butt-2 (ch C) 5. BLACK FIN-1 6. Fin Slash-3 add 1 6. BLACK FIN-2 1. swinging punch-2 (ag) 1. BLACK FIN-2 2. into the turnbuckle 2. hurt-2 3. into the ropes (c) 3. hurt-2 4. AniMen Ax-Handle-3 4. BLACK FIN-1 5. Andromeda Drop-3 5. BLACK FIN-1 6. Frenzy-* (if not available, kick to face-3) 6. hurt-2 1. piledriver on chair-3 (ch H) 1. hurt-2/Frenzy* 2. out of the ring (c) 2. PIN 5 (2) 3. Five Star Shark Splash-3 3. hurt-2 4. Blood Everywhere-3 4. down-3 (lv) 5. Jaw Ripper-3 add 1 5. hurt-2 6. TIDAL WAVE SPLASH (+1) 6. hurt-2 Ropes A Agility -4 Turnbuckle C Power 0 Ring A Cage 1 Deathjump A Disqualification 6 (8 if Frenzied)
Twice per match, instead of being hurt, Black Fin may go into a frenzy. Roll on the following chart. Frenzy Chart(roll 2d6) 2-Black Fin grabs a chair and smashes the opponent. Fin rolls on level 3 offense. 3-Fin tries to use a chair but the oppoent reverse(kicks the chair into him, wrests control, whichever). The opponent rolls on level 3 offense. 4-Fin goes berserk and starts biting and raking and clawing the opponent. The opponent adds 1 token and wrestles on level 3 defense. 5-Fin goes berserk and attacks the referee. The referee might disqualify him. Roll DQ 8. If not disqualified, the opponent sneaks up behind and rolls on level 3 offense. 6-Fin sprays a red mist into the opponent's eyes. Roll DQ 5. If he's not, add 1 token to the opponent's pin. Opponent then rolls pin. 7-Fin does an awesome hardcore move and rolls on level 3 offense. 8-Fin grabs a nasty foreign object and goes wild on the opponent. Roll DQ 7. If Fin isn't DQ'ed, opponent adds 1 to his pin rating and rolls on level 3 defense. 9-Fin tries to spray his opponent, but the opponent finds a way to counter. Fin adds 1 to his pin and rolls on level 3 defense. 10-Fin puts his opponent thru a table(you choose how). Add 1 to opponent's pin. Opponent rolls on level 3 defense. 11-Fin tries to put his opponent thru a table, but he misses. Black Fin rolls pin. 12-Fin ties the opponent to the ring post and delivers a savage beating. Roll DQ 8. If not dq'ed, opponent adds 1 to pin. Opponent then rolls on out of the ring chart.
History: The AniMan they tried to keep away. Black Fin was too hardcore for Andromeda. He was too hardcore for the GWF and for the CPC. His only goal is to hurt anyone and everyone. His unique physiology allows him several ways to bloody an opponent. His only goal is to injure more opponents in his career than Splatter did. It's quite a goal.
Moves: The Fin Slash involves Black Fin using one of his razor-sharp elbow fins to slice an opponent open.
AniMen Ax Handle and Andromeda Drop are the same as all wrestlers who use the moves.
Frenzy is some sort of hardcore tactic that Black Fin uses. He often gets desparate on defense and goes wild. He's often DQ'ed for this. However when he can't get DQ'ed(like in hardcore matches), he will go totally wild.
The Five Star Shark Splash-a very high frog splash.
Blood Everywhere-a ripping series of bites.
Jaw Ripper-Black Fin tries to break his opponent's jaw this a nasty jaw wrench.
Tidal Wave Splash-450 splash
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Post by Chilling Nightmare on May 5, 2010 21:52:45 GMT -5
"The Nature Girl" Rachel Flair
1. shoving match-1 1. dazed-1 (tag) 2. slap to face-1 2. dazed-1 3. choke hold-2 (pw) 3. FLAIR-2 4. quick jab-2 (ag) 4. FLAIR-1 5. hair toss-2 (ch A) 5. hurt-2 6. series of chops-3 (pw) 6. FLAIR-2 1. face rake-2 1. down-3 2. sleeper hold-2 2. hurt-2 3. into the turnbuckle * 3. dazed-1 4. abdominal stretch-3 (ch E) 4. FLAIR-2 5. low kick/punch-3 5. FLAIR-1 6. flying elbow smash-3 6. hurt-2 1. deathjump(c) 1. hurt-2 2. out of the ring(c) 2. hurt-2 3. backslide-3 3. down-3 (lv) 4. knee breaker-3 4. hurt-2 5. back suplex-3 5. hurt-2 6. FIGURE FOUR LEGLOCK (roll) 6. PIN 5 (2) Ropes A Agility -2 Turnbuckle A* Power -1 Ring B Cage 3 Deathjump B Disqualification 5
*On a throw of Flair into the buckle(or reversal) roll 1 die. If even, Flair does the Flair flop. Roll 1 die again. Even Flair executes a flying elbow smash. Flair rolls on level 3 offense. Odd, the opponent clotheslines Flair to the floor and she rolls out of the ring.
If Flair wins a title, her Ring drops to C and her disqualification raises to 8.
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Post by Chilling Nightmare on May 5, 2010 21:57:35 GMT -5
Mitchell "P.S." Haynes 1. nerve pinch-1 1. dazed-1 (tag) 2. eye rake-1 2. HAYNES-2 3. knee lift-2 (pw) 3. hurt-2 4. punch to face-2 (ag) 4. dazed-1 (tag) 5. kick to midsection-2 (ag) 5. dazed-1 (tag) 6. into the turnbuckle 6. HAYNES-1 1. choke hold-2 1. HAYNES-2 2. body slam-2 2. dazed-1 3. into the ropes (c) 3. hurt-2 (tag) 4. head butt-2 (ch C) 4. HAYNES-1 5. sleeper hold-3 5. hurt-2 (tag) 6. smash with cane-3 add 1 6. hurt-2 1. clothesline-2 1. PIN 7 (4) 2. low blow-3 (ch G) 2. down-3 (tag) (lv) 3. out of the ring (c) 3. hurt-2 4. delayed suplex-3 4. hurt-2 5. bulldog-3 5. down-3 6. T-BIRD DDT (+2) 6. hurt-2 Ropes A Agility +2 Turnbuckle C Power -2 Ring A Cage 2 Deathjump B Disqualification 6
Jerry "Bam Bam" Grady 1. shoving match-1 1. dazed-1(tag) 2. slap to face-1 2. GRADY-1 3. leg drop-2 (ag) 3. GRADY-1 4. test of strength-2 4. GRADY-2 5. bulldog-2 (ag) 5. GRADY-1 6. piledriver-3 (pw) 6. dazed-1(tag) 1. shoulder tackle-2 1. GRADY-2 2. series of punches-2 2. hurt-2 3. into the turnbuckle 3. hurt-2 4. head butt-2 (ch A) 4. GRADY-1 5. choke slam-3 5. down-3 6. military press-3 6. hurt-2 (tag) 1. power slam-3 (ch G) 1. hurt-2 2. out of the ring (c) 2. down-3 (tag) 3. out of the ring (c) 3. PIN 6(3) 4. T-Bird DDT-3 4. hurt-2 5. BAM BAM BOMB (+1) 5. hurt-2 6. T-BIRD SPIKE (+2) 6. down-3 (lv) Ropes B Agility +2 Turnbuckle A Power -4 Ring A Cage 2 Deathjump C Disqualification 6
Here are the Fabulous T-Birds. They don't like the Von Stones at all. They challenge them anywhere anytime to hardcore matches. Haynes claims to be the sexiest guy in the universe. Grady is the tough man. They are both good tag wrestlers and both enjoy hurting people. Haynes finisher is a devastating DDT. Grady uses a power bomb
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Post by Chilling Nightmare on May 5, 2010 22:01:38 GMT -5
The Prehistoric Annhialators(all animen) Lord Rex 1. tail slap-1 1. hurt-2 2. shoving match-1 2. LORD REX-1 3. head butt-2 (pw) 3. dazed-1 4. leg drop-2 (ag) 4. LORD REX-2 5. clothesline-2 (ag) 5. LORD REX-2 6. vicious bite-3 (ch D) 6. dazed-1 1. press slam-2 1. LORD REX-1 2. into the ropes (c) 2. hurt-2 3. into the turnbuckle 3. LORD REX-2 4. Predator Pounce-3 4. LORD REX-1 5. Ancient Power-3 5. hurt-2 6. Andromeda Drop-3 6. dazed-1 1. piledriver-2 1. hurt-2 2. spinecracker-3 (ch G) 2. down-3 (lv) 3. out of the ring(c) 3. hurt-2 4. Annhialator Slam-3 4. PIN 5 (2) 5. MIGHT OF THE PAST(0) 5. hurt-2 6. LEGENDARY KILLER (+2) 6. down-3 Ropes B Agility +2 Turnbuckle A Power -4 Ring A Cage 1 Deathjump C Disqualification 6 A T-Rex animen with an attitude, who would have guessed? Lord Rex is the unquestioned leader of this group. He hates pretty much anyone who isn't allied to him. He will take on anyone, especially weak races which he considers prey. Might of the Past is a falling choke slam. Legendary Killer is a deadly top rope clothesline.
Dead End 1. face slap-1 1. dazed-1 (tag) 2. quick kick-1 2. dazed-1 (tag) 3. into the ropes 3. DEAD END-2 4. face slam-2 (pw) 4. dazed-1 5. monkey flip-2 (ag) 5. dazed-1 (tag) 6. Andromeda Drop-3 6. hurt-2 1. shoulder tackle-2 1. hurt-2 (tag) 2. choke hold-2 2. DEAD END-1 3. knee drop-2 3. DEAD END-1 4. head butt-2 (ch B) 4. hurt-2 5. running clothesline-3 5. hurt-2 (tag) 6. Shell Cracker-3 add 1 dis 6. hurt-2 (tag) 1. short punch-2 1. down-3 (tag) 2. big splash-3 (ch G) 2. down-3 (tag) 3. out of the ring (c) 3. PIN 6 (3) 4. out of the ring (c) 4. hurt-2 5. Spiral Bomb-3 add 1 5. down-3 (lv) 6. REVENGE OF THE PAST (+3) tag 6. hurt-2 Ropes A Agility -3 Turnbuckle A Power +1 Ring C Cage 4 Deathjump B Disqualification 5 Dead End is a vicious ammonite AniMen. He might be from the past, but he's very deadly. He rarely speaks and his motives remain a mystery. He teams up with Primordial ooze as Neo-Genesis. Dead End's Shell Cracker is a vicious camel clutch that Dead End often refuses to release when an opponent reaches the ropes. The Spiral Bomb is a deadly senton bomb with his shell. Revenge of the Past is an Ooze falling face slam followed by End's Spiral Bomb.
Primordial Ooze 1. front facelock-1 1. OOZE-2 2. kick to face-2 (ag) 2. OOZE-1 3. knee lift-2 (ag) 3. dazed-1(tag) 4. elbow drop-2 (ag) 4. OOZE-1 5. jackhammer-2 5. OOZE-1 6. falling face slam-3 6. OOZE-2 1. shoving match-1 1. dazed-1 2. bear hug-2 2. hurt-2 (tag) 3. kick to stomach-2 3. OOZE-2 4. body tackle-2 (ch A) 4. OOZE-1 5. clothesline-2 (ch B) 5. OOZE-2 6. Andromeda Drop-3 6. hurt-2 1. vertical splash-2 1. down-3 (lv) 2. hammerlock-2 2. hurt-2 3. deathjump (c) 3. OOZE-2 4. out of the ring (c) 4. hurt-2 5. out of the ring 5. hurt-2 6. DEATH BY OOZE(+4) dis 4 6. PIN 10 (7) Ropes C Agility +5 Turnbuckle B Power -5 Ring B Cage 8 Deathjump C Disqualification 6
This may be the most disgusting wrestling ever. He's not even totally solid. He doesn't wrestle well, but he really enjoys hurting people. He and Dead End form a deadly tag team. Death By Ooze involves Ooze smothering his opponent, until the opponent passes out. Sometimes Ooze is disqualified for this, but it's hard to tell whether he is actually choking the opponent or not, so he often gets away with the move.
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Post by Chilling Nightmare on May 14, 2010 18:20:17 GMT -5
Gila the Soulless Killing Machine 1. spit in eye-1 1. GILA-2 2. slap to face-1 2. GILA-1 3. gesture at opponent/low blow-2 (pw) 3. GILA-2 4. rake across ropes-2 (pw) 4. dazed-1 5. kneedrop on throat-2 (ch C) 5. GILA-1 6. spinebuster bomb-3 6. GILA-1 1. heart punch-2 1. GILA-2 2. into the ropes (c) 2. hurt-2 3. into the turnbuckle (c) 3. dazed-1 4. Terak Terminator-3 4. dazed-1 5. Gut Check-3 5. hurt-2 6. Creepy Crawler-3 6. dazed-1 1. Funeral March-3 (ch H) 1. hurt-2 2. out of the ring 2. hurt-2 3. Temple Grinder-3 3. dazed-1 4. Throat Slit-3 4. PIN 4 (1) 5. FILSINGER DESTROYER (+2) 5. down-3 (lv) 6. ASHBY ANNHIALATOR (+5) dis 6 6. hurt-2 Ropes A Agility 0 Turnbuckle A Power -3 Ring A Cage 1 Deathjump A Disqualification 7
Fearing his time in the ring might be growing shorter, and realizing he would never get the push he deserved, Gila has sold his soul for power. He plans on destroying all the competion in both the CPC and the GWF. First on his list is Raven, and after that, well anyone who causes a problem will feel his wrath.
The Filsinger Destroyer is a painful camel clutch by Gila The Ashby Annhialator is a multipart finisher--first Gila drills his opponent with a chair, then spinebuster bombs him thru a table, then slaps on an academic camel clutch for the knock out submission.
Gila will get his revenge. He will not be stopped.
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Post by Chilling Nightmare on May 14, 2010 18:24:44 GMT -5
The PPG These three sisters have adopted the identities of 3 young superhero girls from the 21st century. They're all quite talented and match up quite well against anyone.
Blossom Utonium(AKA The Leader and Leader Girl) 5'10 140 1. shoving match-1 1. dazed-1 2. arm drag-1 2. BLOSSOM-2 3. quick punch-2 (ag) 3. BLOSSOM-1 4. superkick-2 (pw) 4. dazed-1 (tag) 5. Puff Stuff-2 (ch A) 5. BLOSSOM-2 6. Utonium Uppercut-3 (ch E) 6. dazed-1 1. cradle suplex-2 (ag) 1. dazed-1 2. spine buster-2 2. BLOSSOM-2 3. into the turnbuckle (c) 3. hurt-2 4. Lightning Jabs-3 4. hurt-2 (tag) 5. Blossom Basher-3 5. BLOSSOM-1 6. Power Piledriver-3 6. dazed-1 1. deathjump 1. hurt-2 2. out of the ring (c) 2. down-3 (lv) 3. roll-up-3 3. down-3 4. flying dropkick-3 4. hurt-2 5. Ice Blast-3 add 1 5. PIN 5(2) 6. PPG RAMPAGE (+3) 6. hurt-2 Ropes A Agility -3 Turnbuckle B Power -2 Ring A Cage 2 Deathjump A Disqualification 5
Puff Stuff-flying fistdrop Utonium Uppercut-Uppercut to Jaw Lightning Jabs-series of incredibly quick jabs Blossom Basher-Rana from the top rope to opponent on mat Power Piledriver-piledriver Ice Blast-a chilly blast followed by a superkick PPG RAMPAGE-a series of powerful blows finished by a simple small package.
Bubbles Utonium(The Cute One) Tag Team Cold Fury 5'7 120 1. smile cutely-1 1. dazed-1 (tag) 2. wave at crowd-1 2. dazed-1 (tag) 3. grab and toss-2 (pw) 3. dazed-1 4. bulldog-2 (pw) 4. dazed-1 (tag) 5. into the turnbuckle 5. BUBBLES-1 6. Bubble Beam-3 6. BUBBLES-1 1. sunset flip-2 1. BUBBLES-2 2. flying body press-2 2. hurt-2 3. into the ropes(c) 3. BUBBLES-1 4. cross body block-2 (ch F) 4. down-3 5. Utonium Uppercut-3 5. hurt-2 (tag) 6. Bubbles and Buttercups-3 add 1 tag 6. hurt-2 (tag) 1. quick chop-3 (ch H) 1. PIN 4 (1) 2. out of the ring (c) 2. down-3 (tag) 3. Black and Blue-3 3. down-3 (lv) 4. Power Piledriver-3 4. down-3 (tag) 5. BUBBLE BLAST (0) 5. hurt-2 6. DOUBLE PUFF TOUGH (+4) tag 6. hurt-2 Ropes A Agility -5 Turnbuckle B Power +1 Ring B Cage 3 Deathjump A Disqualification 4
Bubble Beam-running spear Bubbles and Buttercups-Bubble Beam Spear followed by a Buttercup Moonsault Black and Blue-series of punches Bubble Blast-running neckbreaker Double Puff Tough-Double Power Bomb followed by a double flying elbow drop.
Buttercup Utonium 6'0 165 1. right hook-1 1. dazed-1 2. left jab-1 2. dazed-1 (tag) 3. face slam-2 (ch A) 3. dazed-1 4. dropkick-2 (ag) 4. dazed-1 (tag) 5. gut wrench-2 (pw) 5. BUTTERCUP-2 6. Meat Tenderizer-3 add 1 6. BUTTERCUP-2 1. body slam-2 (pw) 1. BUTTERCUP-1 2. head butt-2 2. down-3 3. power bomb-2 (ch B) 3. hurt-2 4. Utonium Uppercut-3 4. BUTTERCUP-1 5. Power Piledriver-3 5. hurt-2 (tag) 6. Buttercup Moonsault-3 6. hurt-2 (tag) 1. deathjump (c) 1. hurt-2 2. out of the ring (c) 2. down-3 (lv) 3. out of the ring 3. down-3 (tag) 4. Buttercups and Bubbles-3 tag 4. hurt-2 5. BUTTERCUP TOUGH (0) 5. hurt-2 6. DOUBLE PUFF TOUGH (+4) tag 6. PIN 6 (3) Ropes B Agility 0 Turnbuckle A Power -4 Ring A Cage 1 Deathjump B Disqualification 6
Meat Tenderizer-a series of quick punches made more devastating by Buttercup's power. Buttercup Moonsault-Moonsault Buttercups and Bubbles-double choke slam Buttercup Tough-delayed brain buster
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Post by Chilling Nightmare on May 14, 2010 18:28:55 GMT -5
T.X. Hatfield (with J.S. Hatfield--The Bootleg Bruisers) 1. hammerlock-1 1. hurt-2 2. knee lift-1 2. T.X.-2 3. kick to ankle-2 (pw) 3. T.X.-1 4. cross body block-2 (ag) 4. T.X.-1 5. head butt-2 (ch B) 5. dazed-1 (tag) 6. Texas Lariat-3 (pw) 6. dazed-1 (tag) 1. grapevine-2 1. hurt-2 2. series of stomps-2 2. hurt-2 (tag) 3. into the ropes 3. T.X.-1 4. D.D.T.-3 (ch D) 4. T.X.-2 5. Discus Punch-3 5. dazed-1 6. Hatfield Hammer-3 6. hurt-2 1. deathjump (c) 1. down-3 (lv) 2. out of the ring (c) 2. hurt-2 3. cobra clutch-3 3. hurt-2 4. Texas Suplex-3 add 1 4. hurt-2 5. BOOTLEG BASH (0) 5. PIN 5 (2) 6. TEXAS RIOT (+1) 6. hurt-2 Ropes A Agility 0 Turnbuckle A Power -3 Ring A Cage 1 Deathjump B Disqualification 5
BOOTLEG BASH-superkick TEXAS RIOT-ankle lock submission J.S. Hatfield 1. eye poke-1 1. dazed-1(tag) 2. choke hold-1 2. hurt-2 3. face rake-2 3. J.S.-1 4. jumping clothesline-2 (ag) 4. J.S.-2 5. bulldog-2 5. J.S.-2 6. falling power bomb-3 (pw) 6. J.S.-1 1. low blow-2 (ag) 1. J.S.-1 2. into the turnbuckle (c) 2. J.S.-2 3. into the ropes 3. hurt-2 4. face slam-2 (ch C) 4. dazed-1 5. whip into buckle-3 5. dazed-1 6. Death Valley Driver-3 6. hurt-2 1. leg drop-3 (ch G) 1. hurt-2 2. out of the ring (c) 2. PIN 5(2) 3. Hatfield Hammer-3 3. down-3(lv) 4. Lethal Blow-3 add 1 4. hurt-2 5. Stiff Chair Shot-3 add 1 5. hurt-2 6. STEEL TRAP (+1) 6. down-3 Ropes B Agility -2 Turnbuckle B Power -1 Ring A Cage 1 Deathjump A Disqualification 6
Lethal Blow-spinning backfist Steel Trap-Armlock Leglock Submission Background: The newest Hatfield tag team is here. T.X. and J.S. take no prisoners and love causing pain. They challenge any McCoys to face them in special matches. They are loyal to the Hatfield cause and are willing to team with their siblings especially if they can hurt someone. T.X. is 6'4 270 from Texas(or so is thought) while J.S. is from somewhere in the U.S. but he won't reveal where. T.X. and J.S. challenge anyone to face them in the game of pain.
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Post by Chilling Nightmare on May 14, 2010 18:36:11 GMT -5
Icecap(Polar Bear) 7'2 370 1. Bear Hug-1 1. dazed-1 (tag) 2. Frozen Fist-1 2. dazed-1 3. into the turnbuckle 3. ICECAP-2 4. Polar Power-2 4. ICECAP-1 5. Arctic Avalanche-2 (ag) 5. ICECAP-1 6. Slow Doom-3 6. ICECAP-2 1. Andromeda Drop-2 (ag) 1. ICECAP-1 2. Icy Death-2 2. hurt-2 (tag) 3. into the ropes(c) 3. hurt-2 4. Frostbite-2 (ch F) 4. hurt-2 5. Cold Snap-3 5. ICECAP-1 6. Snow Plow-3 6. ICECAP-2 1. Chilly Reception-3 (ch G) 1. hurt-2 2. out of the ring(c) 2. hurt-2 3. Ice Pick Piledriver-3 3. hurt-2 4. Wind Whip-3 4. hurt-2 5. Cold Clamp-3 5. PIN 5 (2) 6. GLACIER BOMB (+4)* 6. down-3 (tag) (lv) Ropes C Agility +2 Turnbuckle A Power -5 Ring A Cage 2 Deathjump B Disqualification 6 *Glacier Bomb works on a 2-10 plus or minus an opponent's power. If it doesn't work, Icecap rolls on level 2 offense. Glacier Bomb-Jackknife
Silent Death(Snow Leopard) 6'2 230 1. cross body block-1 1. SILENT-2 2. quick jab-1 2. dazed-1 (tag) 3. into the turnbuckle 3. dazed-1 4. body slam-2 (pw) 4. hurt-2 5. crucifix-2 (ag) 5. dazed-1 (tag) 6. claw hold-3 (ag) 6. SILENT-1 1. arm bar takedown-2 1. hurt-2 (tag) 2. clothesline-2 2. hurt-2 3. roundhouse right-2 (ch A) 3. SILENT-1 4. belly to back suplex-2 (ch F) 4 . SILENT-2 5. flying clothesline-3 5. hurt-2 (tag) 6. smash with ice pick-3 add 1 6. dazed-1 1. deathjump (c) 1. hurt-2 2. out of the ring (c) 2. PIN 7 (4) 3. Pounce and Shred-3 3. hurt-2 4. AniMen Ax Handle-3 4. down-3 (lv) 5. ICY DEATH (0) 5. hurt-2 6. ICY DEATH (0) 6. down-3 (tag) Ropes A Agility -4 Turnbuckle B Power +2 Ring B Cage 3 Deathjump A Disqualification 4 Icy Death-superkick
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Post by Chilling Nightmare on May 14, 2010 18:39:44 GMT -5
Son Son(parts unknown) 5'3 100(7'6 700)
1. taunt opponent-1 1. SON SON-1 2. tail whip-1 2. dazed-1 3. head butt-2 (pw) 3. hurt-2 4. standing dropkick-2 (ag) 4. dazed-1 5. body slam-2 5. SON SON-2 6. Trick Jar Trap-3 6. SON SON-2 1. head butt-2 1. dazed-1 2. forearm smash-2 2. dazed-1 3. whip into buckle-2 (ch A) 3. SON SON-2 4. into the turnbuckle 4. dazed-1 5. Chew Em Up-3 add 1 dq 5. hurt-2 6. Spit Em Out-3 add 1 6. hurt-2 1. deathjump(c) 1. PIN 5 (2)* 2. out of the ring 2. hurt-2 3. double flying stomp-3 3. hurt-2 4. WIPE EM OUT (0)* 4. dazed-1 5. WIPE EM OUT (0)* 5. down-3 (lv) 6. WIPE EM OUT (0)* 6. hurt-2 Ropes A Agility -4 Turnbuckle B Power +3 Ring A Cage 2 Deathjump B Disqualification 6
(Note Son Son is not intended to be balanced, she is an avatar of a deity afterall). Son Son is the avatar of the so-called Monkey God. Whether this god exists or not, Son Son represents him and she is an incredible fighter. Her powers seem to stem from her connection to him. She does not understand that most of the moves she performs are not considered wrestling moves. What is worse is when she(like Genocide of old) gets hurt too much, or gets on a roll, she will briefly assume a super ape form. This lasts but a few moments, but it often allows her to get a pin. Will promoters allow her to wrestle? No one knows, but if she does, she will freak you out.
Son Son's Super Ape adjustments Power becomes -5 Agility becomes 0 Wipe Em Out becomes a +2 finisher and is her ape form dropping its 700 pound form onto an opponent's chest. If she was on defense, she takes over on lvl 2 offense. This transformation lasts 15 moves.
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Post by Chilling Nightmare on May 14, 2010 18:42:34 GMT -5
Cold Fusion 6'5 290 1. face rake-1 1. COLD FUSION-2 2. arm bar-1 2. dazed-1 (tag) 3. head butt-2 3. COLD FUSION-1 4. dropkick-2 (ag) 4. dazed-1 5. into the ropes 5. dazed-1 6. Cold Clamp-3 (pw) 6. COLD FUSION-1 1. falling headbutt-2 1. hurt-2 2. Atomic Drop-2 2. COLD FUSION-2 3. Nuclear Warhead-2 3. COLD FUSION-1 4. into the turnbuckle (c) 4. dazed-1 5. shoulder breaker-2 (ch F)5. hurt-2 6. Chill Touch-3 6. down-3 1. roundhouse right-2 1. hurt-2 2. choke slam-3 (ch G) 2. down-3 3. out of the ring (c) 3. hurt-2 4. Fusion Fist-3 4. hurt-2 5. Glacier Bomb-3 5. PIN 6 (3) 6. NUCLEAR REACTION (+2) 6. down-3 (lv) Ropes A Agility +1 Turnbuckle B Power -3 Ring A Cage 4 Deathjump C Disqualification 6
Cold Fusion is a mysterious creation perhaps of Doomsayer's. He is cold, calcuating, and methodical. Nothing else is known of this young man.
Cold Clamp-bear hug slam Chill Touch-full nelson Glacier Bomb-Razor's Edge Nuclear Reaction is a painful double power bomb.
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