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Post by Chilling Nightmare on May 14, 2010 18:49:13 GMT -5
A mixed team of full size wrestler and midget Father Time 1. armlock-1 1. FATHER TIME-1 2. grapevine-1 2. dazed-1 (tag) 3. shoulder tackle-2 (pw) 3. dazed-1 4. big dropkick-2 (ag) 4. FATHER TIME-2 5. cross body block-2 (ag) 5. dazed-1 6. right hook-2 (ch B) 6. dazed-1 1. chop to chest-2 1. hurt-2 2. knee lift-2 2. dazed-1 3. side suplex-2 3. hurt-2 4. into the ropes (c) 4. dazed-1 5. Scythe Slash-3 5. FATHER TIME-1 6. End of Days-3 6. FATHER TIME-1 1. head butt-2 1. PIN 6 (3)* 2. choke hold-2 (ch F) 2. hurt-2 3. deathjump (c) 3. down-3 4. out of the ring 4. hurt-2 5. Keeper Spinecracker-3 5. down-3 (lv) 6. TIME'S UP (roll) 6. hurt-2 Ropes B Agility 0 Turnbuckle B Power -1 Ring B Cage 3* Deathjump A Disqualification 5*
The Time Keepers hail from the Fourth Dimension(the dimension of time). While they look either very old or very young, they are unaffected by age. Neither Father Time nor Baby New Year will ever retire or worsen due to age. Only injury and boredom will ever cause them to become worse. FT is the leader of the pair and a general in the ring. He often seems to know what an opponent will do and prepare himself for the attack. His Time's Up is a brutal but difficult maneuver to master. It is the dangerous Japanese Ocean Cyclone Suplex. The inherent difficulty of the maneuver prevents it from always being incredibly devastating, but FT enjoys using it.
* Time Chart(roll 2d6) Father Time's mastery of time allows him to sometimes adjust time when he or his young charge will be pinned or disqualified/counted out. When a pinfall/dq/co is rolled, you have the option of rolling 2d6(set a limit of times he can do this if you like, it doesn't always work correctly though)
2 Time tries to reverse time and fails. Roll appropriately. 3-4 Time tries to reverse time, but moves it forward. Roll 1d6. Even- Time (or whoever) was pinned, dqed or counted out. Odd-Time survived the attempt. Add 1 to his pin rating(unless DQ) and continue with wrestler on offense still in control 5-6 Time reverses time to 5 moves previously. Remove any recent fatigue tokens that may have occurred. Roll 1d6. Even-Time takes control. Odd opponent takes control. 7 Time reverses time to right before the move(or dq or co attempt) Reroll what happens. Continue match normally. 8-9-Time reverses time to 10 moves previosly. Follow instructions from 5. 10-11 Time's power is weak. Roll 1d6. Odd-nothing happens. Roll Pin (dq/co) Even-he reverses time to 1 move previously. Follow instructions from 7. 12 Time accidentally reverses the time to the beginning of the match. Remove all fatigue tokens and start again.
Baby New Year(midget) 1. slap to face-1 1. dazed-1 (tag) 2. bite butt-1 2. hurt-2 3. headbutt to groin-2 (pw) 3. BABY NEW YEAR-1 4. flying body press-2 (ag) 4. BABY NEW YEAR-2 5. into the turnbuckle 5. dazed-1 6. New Year Knee Drop-3 6. dazed-1 (tag) 1. body slam-2 1. hurt-2 2. backbreaker-2 2. down-3 3. into the ropes (c) 3. dazed-1 4. 2nd rope moonsault-3 4. hurt-2 5. teardrop suplex-3 5. BABY NEW YEAR-2 6. Young Gun Lariat-3 6. hurt-2 (tag) 1. choke hold-2 1. hurt-2 2. double power bomb-3 (ch G) 2. down-3 (tag) 3. out of the ring(c) 3. hurt-2 4. New Beginnings-3 4. down-3 5. YEAR IN REVIEW (0) 5. PIN 7 (4)* 6. FUTURE SHOCK (+2) 6. down-3 Ropes C Agility +2 Turnbuckle B Power -2 Ring A Cage 6 Deathjump B Disqualification 4*
Baby NY is a midget wrestler who is quite talented and surprisingly powerful. He follows the instructions of Father Time and will not listen to the advice of anyone else. He has no time powers, but he has his own unique power, his incredibly cute, innocent face. New Beginnings is a high speed sunset flip. His Year In Review is a running senton splash. Future Shock is a face- first suplex.
Cuteness roll 1d6 1-3 The ref is unswayed. Roll normally 4-6 The ref feels for Baby NY and does a slow count (subtract 2 from his pin) or will not DQ him.
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Post by Chilling Nightmare on May 14, 2010 18:51:34 GMT -5
Abbot Costello 1. strangle-1 1. ABBOT-1 2. slap to face-1 2. ABBOT-1 3. series of jabs-2 (pw) 3. dazed-1 4. leg drop-2 (ag) 4. hurt-2 5. power bomb-2 (pw) 5. ABBOT-1 6. avalanche-3 6. ABBOT-1 1. double eye poke-2 1. dazed-1 2. choke with cane-2 2. hurt-2 3. smash with cane-2 (ch A) 3. hurt-2 4. armlock-2 (ch B) 4. ABBOT-2 5. suplex to floor-3 5. ABBOT-2 6. Laugh Riot-3 add 1 6. dazed-1 1. deathjump (c) 1. hurt-2 2. out of the ring (c) 2. down-3 (lv) 3. out of the ring 3. hurt-2 4. Flying Cross-3 4. hurt-2 5. Smash With Crucifix-3 add 1 5. down-3 6. Hellfire-3 add 1 6. PIN 9 (6) Ropes C Agility +5 Turnbuckle C Power -2 Ring B Cage 8 Deathjump B Disqualification 6
Abbot Costello is a very eccentric wrestler. At times he is a comedian, often joking with the fans and the referee. Other times, he is a hellfire and brimstone preacher who insists that people must repent so they may be saved. He is hard to hurt, but he isn't hard to pin. He often is disqualified for tactics outside the ring, but he is a master of hiding other illegal techniques. Abbot Costello will take on any one at any time.
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Post by Chilling Nightmare on May 14, 2010 18:55:35 GMT -5
Pest Removers
Ratcatcher 1. spit in eye-1 1. RATCATCHER-1 2. slap to face-1 2. dazed-1 (tag) 3. grapevine-2 (pw) 3. RATCATCHER-1 4. sidewalk slam-2 (pw) 4. RATCATCHER-2 5. handspring elbow-2 (ag) 5. RATCATCHER-1 6. into the turnbuckle 6. dazed-1 (tag) 1. sleeper grip-2 1. dazed-1 2. neckbreaker-2 2. hurt-2 (tag) 3. flying tackle-2 (ch A) 3. RATCATCHER-2 4. Mouse Trap-3 4. hurt-2 (tag) 5. Anti Andromeda Drop-3 5. RATCATCHER-1 6. Deep Hole DDT-3 6. hurt-2 1. slingshot-3 (ch G) 1. down-3 (tag) 2. out of the ring (c) 2. hurt-2 3. out of the ring (c) 3. down-3 (lv) 4. Exterminator Bomb-3 4. hurt-2 5. Pied Piper Piledriver-3 add 1 5. PIN 6 (3) 6. PEST CONTROL(+3 ) tag 6. hurt-2 Ropes B Agility 0 Turnbuckle C Power -1 Ring B Cage 2 Deathjump A Disqualification 4 Pied Piper Piledriver-jumping piledriver Pest Removal-Ratcatcher piledriver followed by an Exterminator 450 splash
Exterminator 1. eye rake-1 1. EXTERMINATOR-2 2. fist to midsection-1 2. dazed-1 3. full nelson-2 (pw) 3. dazed-1 (tag) 4. bulldog-2 (ch A) 4. dazed-1 (tag) 5. body slam-2 (pw) 5. hurt-2 6. big splash-3 6. EXTERMINATOR-1 1. arm lock-2 (pw) 1. EXTERMINATOR-1 2. hammerlock-2 2. EXTERMINATOR-2 3. boot to face-2 3. hurt-2 (tag) 4. into the turnbuckle 4. hurt-2 5. roundhouse kick-3 5. hurt-2 (tag) 6. sitdown piledriver-3 6. dazed-1 1. deathjump (c) 1. down-3 (lv) 2. out of the ring (c) 2. down-3 (tag) 3. Extreme Moonsault-3 3. PIN 5 (2) 4. Exterminator Bomb-3 4. hurt-2 5. EXTERMINATION (0) 5. hurt-2 6. PEST CONTROL (+3) tag 6. hurt-2 Ropes B Agility -2 Turnbuckle A Power -1 Ring A Cage 3 Deathjump B Disqualification 5
Extermination 450 Splash
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Post by Chilling Nightmare on May 14, 2010 18:57:06 GMT -5
"Disco Diva" Donna Gibb 1. stinging slap-1 1. dazed-1 2. bump and grind-1 2. hurt-2 3. standing dropkick-2 (ag) 3. DIVA-2 4. repeated chops-2 (pw) 4. DIVA-1 5. shoulderblock-2 (pw) 5. dazed-1 (tag) 6. into the ropes 6. dazed-1 1. hair pull-2 1. hurt-2 2. face slam-2 2. hurt-2 3. into the turnbuckle (c) 3. hurt-2 (tag) 4. knee drop-2 (ch C) 4. DIVA-2 5. Staying Alive-3 5. dazed-1 6. Locomotion Lariat-3 6. dazed-1 1. body slam-3 (ch G) 1. hurt-2 2. out of the ring(c) 2. PIN 7 (4) 3. Diva DDT-3 3. down-3 (lv) 4. Funky Monkey Elbow Drop-3 4. hurt-2 5. Dance Fever-3 5. down-3 6. DISCO NEVER DIES (+2) 6. hurt-2 Ropes B Agility -2 Turnbuckle B Power +1 Ring B Cage 4 Deathjump B Disqualification 4 Donna Gibb is a disco maniac. She loves the music and has adapted it as her theme. She doesn't care when people say disco is dead, she is convinced disco will never die. Her finisher, Disco Never Dies is a full nelson suplex into a bridge.
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Post by Chilling Nightmare on May 14, 2010 18:58:15 GMT -5
"Sun Devil" Cindy Stewart 1. collar and elbow hookup-1 1. SUN DEVIL-1 2. arm drag-1 2. dazed-1 3. hammerlock-2 (pw) 3. SUN DEVIL-2 4. sunset flip-2 4. dazed-1 5. grapevine-2 5. SUN DEVIL-1 6. leg lock-2 (ch A) 6. dazed-1 1. belly to belly suplex-2 (pw) 1. hurt-2 2. cross body block-2 2. hurt-2 3. into the turnbuckle 3. hurt-2 4. frog splash-3 4. SUN DEVIL-1 5. flying senton-3 5. hurt-2 6. flying forearm-3 6. SUN DEVIL-2 1. high leg drop-2 (ch F) 1. hurt-2 2. deathjump (c) 2. down-3 (lv) 3. out of the ring (c) 3. PIN 6 (3) 4. diving headbutt-3 4. hurt-2 5. HEAT WAVE (0) 5. hurt-2 6. HEAT WAVE (0) 6. down-3 Ropes B Agility -4 Turnbuckle A Power +2 Ring B Cage 3 Deathjump A Disqualification 5
Our latest college girl is a big Arizona State fan. She has a "devil may care" attitude and is a high flyer. She knows that she'll eventually have a rival from Arizona, but until then she's targetting Sindee Summers. Her Heat Wave is a flying clothesline.
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Post by Chilling Nightmare on May 14, 2010 19:01:17 GMT -5
The Fitness Fanatics Amber Flex 1. bear hug-1 1. dazed-1 (tag) 2. vertical suplex-2 (pw) 2. dazed-1 3. forearm smash-2 (pw) 3. AMBER FLEX-2 4. eye poke-2 4. dazed-1 (tag) 5. sunset flip-2 (ch C) 5. hurt-2 6. into the turnbuckle 6. dazed-1 (tag) 1. head butt-1 1. hurt-2 2. big dropkick-2 2. hurt-2 3. jumping DDT-2 3. hurt-2 (tag) 4. into the ropes(c) 4. hurt-2 (tag) 5. sleeper hold-3 5. hurt-2 (tag) 6. Fantastic Flip Kick-3 6. AMBER FLEX-2 1. spear-2 1. hurt-2 2. moonsault-3 (ch H) 2. hurt-2 3. out of the ring(c) 3. PIN 6 (3) 4. Fitness Rack-3 4. down-3 5. SHAPE UP(0) 5. down-3 (lv) (tag) 6. SHAPE UP(0) 6. down-3 (tag) Ropes A Agility -4 Turnbuckle A Power +4 Ring B Cage 3 Deathjump A Disqualification 4
Amber and her sister Amanda espouse a healthy lifestyle. They find most wrestlers and their fans out of shape. They preach that they should get themselves in shape. The one difference between the girls is that Amber thinks people should work on their agility and speed, while Amanda believes in power and muscle. Amber is a tag expert and very quick and agile. Amber's Shape Up is a spinning headssiccors into a rollover pin.
Amanda Flex 1. shoving match-1 1. AMANDA FLEX-2 2. right hook-1 2. AMANDA FLEX-2 3. test of strength-2 3. dazed-1 (tag) 4. leg drop-2 (ag) 4. AMANDA FLEX-1 5. knee drop-2 (ag) 5. AMANDA FLEX-1 6. big splash-3 6. AMANDA FLEX-1 1. airplane spin-2 1. hurt-2 (tag) 2. elbow drop-2 2. AMANDA FLEX-2 3. into the ropes (c) 3. AMANDA FLEX-1 4. into the turnbuckle 4. AMANDA FLEX-2 5. shoulder tackle-2 (ch F) 5. hurt-2 6. Crushing Bear Hug-3 6. dazed-1 1. clothesline-2 1. dazed-1 2. choke hold-2 2. hurt-2 3. shoulder breaker-3 (ch H) 3. hurt-2 4. out of the ring (c) 4. PIN 8 (5) 5. Fitness Rack-3 5. down-3(lv) 6. FLEX PRESS (+2) 6. hurt-2 Ropes C Agility +4 Turnbuckle B Power -4 Ring C Cage 7 Deathjump C Disqualification 5 Unlike her sister, Amanda is all power. She is not a tag expert, but she is hard to hurt. Once you get her down, she is in trouble. Getting her down is tough though. Her Flex Press is a press slam into an inverted neckbreaker (F-5)
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Post by Chilling Nightmare on May 14, 2010 19:06:22 GMT -5
Passion 1. side headlock-1 1. PASSION-1 2. snap mare-1 2. dazed-1 3. right hook-2 3. dazed-1 (tag) 4. pinpoint knee drop-2 (ag) 4. hurt-2 5. diving elbow-2 (ch A) 5. PASSION-2 6. kneebreaker-3 (pw) 6. dazed-1 1. stomach breaker-2 1. hurt-2 2. belly-to-back suplex-2 2. dazed-1 3. into the turnbuckle 3. down-3 4. flying dropkick-2 (ch C) 4. PASSION-1 5. atomic drop-3 5. hurt-2 (tag) 6. 450 splash-3 6. PASSION-2 1. tomahawk chop-2 1. PIN 6 (3) 2. deathjump (c) 2. hurt-2 3. out of the ring (c) 3. hurt-2 4. springboard rana-3 4. down-3 (lv) 5. somersault leg drop-3 5. down-3 6. PASSION SUMMIT (+1) 6. hurt-2 Ropes A Agility -3 Turnbuckle B Power +2 Ring B Cage 3 Deathjump B Disqualification 4 Passion is a young woman in love. The problem for her is that her love doesn't even seem to know she's alive. She desires Hardcore Jim Steel. The only reason she is in wrestling is to try to get his attention. Whether it will work is anyone's guess. Passion Summit is a floatover DDT into the mat.
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Post by Chilling Nightmare on May 14, 2010 19:08:31 GMT -5
Crimson Rose 1. leg split-1 1. dazed-1 2. chop to chest-1 2. dazed-1 3. body slam-2 (pw) 3. CRIMSON-1 4. dropkick-2 (ag) 4. dazed-1 5. leg drop-2 (pw) 5. dazed-1 6. cradle suplex-3 6. CRIMSON-1 1. spinwheel kick-2 1. CRIMSON-2 2. one leg Boston Crab-2 2. hurt-2 3. into the ropes (c) 3. dazed-1 4. into the turnbuckle 4. hurt-2 5. Blood and Tears-3 5. hurt-2 6. Crimson Crucifix-3 6 hurt-2 1. shoulder breaker-2 (ch F) 1. hurt-2 2. arm bar submission-3 (ch H) 2. PIN 6(3) 3. out of the ring (c) 3. down-3 (lv) 4. sunset flip-3 4. hurt-2 5. SWEET SMELL OF VICTORY (+1) 5. hurt-2 6. THORNY REMINDER (+1) 6. hurt-2 Ropes A Agility -2 Turnbuckle B Power 0 Ring C Cage 4 Deathjump A Disqualification 4 Crimson Rose is a talented young woman, who wrestles in a basic style. Her techniques are usually quite effective. She wants to have matches against other women who prefer the old school style. Her Blood and Tears is a flying cross body block, the Crimson Crucifix is a rolling crucifix, The Sweet Smell of Victory is a Victory Roll, while Thorny Reminder is a delayed brain buster.
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Post by Chilling Nightmare on May 14, 2010 19:17:31 GMT -5
Jenna, Mistress of Pain 1. humiliating slap-1 1. dazed-1 2. eye rake-1 2. JENNA-1 3. hair toss-2 (pw) 3. JENNA-2 4. choke hold-2 4. hurt-2 5. jab to throat-2 (ag) 5. dazed-1 6. DDT onto chair-3 add 1 6. JENNA-1 1. mandible claw-2 1. hurt-2 2. mouth stretch-2 2. JENNA-2 3. into the ropes(c) 3. dazed-1 4. choke with cable-2 (ch B) 4. dazed-1 5. Fadeaway Suplex-3 5. hurt-2 6. Ring Driver-3 add 1 6. JENNA-1 1. knee to throat-3 (ch G) 1. hurt-2 2. out of the ring (c) 2. hurt-2 3. out of the ring 3. PIN 5 (2) 4. Pain Game-3 4. hurt-2 5. smash with ball bat-3 add 1 5. down-3 6. END THE MISERY(+1) 6. down-3 (lv) Ropes B Agility 0 Turnbuckle A Power -3 Ring A Cage 1 Deathjump B Disqualification 6 Jenna is a wild woman who desires to hurt everyone She is hardcore to the extreme. She will take the match to the floor and she will decimate her foes out there. Fadeaway Suplex is a vertical suplex to the floor. Ring Driver is a dangerous piledriver from the edge of the ring to the floor below. Pain Game is a combination STF/Choke Hold. End The Misery is a simple flying splash that is quite effective.
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Post by Chilling Nightmare on Jun 25, 2010 18:13:10 GMT -5
Gabriel 1. grinding headlock-1 1. GABRIEL-1 2. arm lock-1 2. dazed-1 3. jawbreaker-2(ag) 3. dazed-1(tag) 4. power slam-2(pw) 4. dazed-1 5. high cross body-2(ag) 5. hurt-2 6. Mercy Shot-3 6. GABRIEL-2 1. dragon sleeper-2 1. hurt-2 2. jumping clothesline-2 2. GABRIEL-1 3. into the ropes 3. dazed-1 4. bulldog-2 (ch B) 4. hurt-2 5. Saving Grace-3 5. GABRIEL-2 6. Angelic Bomb-3 Add 1 6. hurt-2(tag) 1. piledriver-3 (ch E) 1. down-3 2. deathjump© 2. PIN 4(1) 3. out of the ring© 3. hurt-2 4. swinging neckbreaker-3 4. down-3(tag)(lv) 5. Heaven Sent Headsmash-3 5. hurt-2 6. DIVINE RETRIBUTION (+3) 6. hurt-2 Ropes A Agility -1 Turnbuckle B Power -3 Ring A Cage 3 Deathjump A Disqualification 3
Gabriel has returned from his pilgrimage with his brother and has brought along a pair of friends. The new group Angels of Mercy (taking Gabriel and Michael’s old tag team name) has challenged Alcor Triumphant to a feud. Gabriel is still executing Divine Retribution and has improved dramatically since his departure. He’ll be feuding with a now nearly healthy Fixxer. He feels his greatest accomplishment is helping Michael find himself again.
Michael 1. test of strength-1 1. dazed-1 2. claw hold-1 2. dazed-1 3. big slam-2(pw) 3. MICHAEL-1 4. dropkick-2(ag) 4. hurt-2 5. side suplex-2(pw) 5. MICHAEL-2 6. Mercy Shot-3 (ch D) 6. dazed-1(tag) 1. rapid jabs-2 1. MICHAEL-1 2. hammerlock slam-2 2. dazed-1 3. into the turnbuckle 3. hurt-2 4. short clothesline-2 (ch A) 4. hurt-2(tag) 5. back brain kick-3 5. hurt-2 6. Revelation Slam-3 6. MICHAEL-2 1. falling knee drop-2 1. down-3 2. deathjump© 2. hurt-2 3. out of the ring© 3. down-3(lv) 4. Metarton Claw-3 4. hurt-2 5. Sword of Retribution-3 Add 1 5. PIN 5(2) 6. HOLY REDEMPTION (+2) 6. hurt-2 Ropes B Agility 0 Turnbuckle B Power -1 Ring A Cage 1 Deathjump A Disqualification 5
Michael has found himself again. He realizes now that Gabriel was right. He hadn’t been abandoned, but his way had been clouded. The sojourn away from wrestling has helped both his body and soul. He realized that he had hit rock bottom after injuring Mid-Knight in the scaffold match. His final loss to Gabriel proved to him that it was time to stop looking at others to blame and to look inside and change things for the better. His Holy Redemption is an Exploder suplex. He faces a feud with the leader of AT, the nefarious Jeff Rockman.
Raphael 1. hammerlock-1 1. dazed-1(tag) 2. wrist lock-1 2. RAPHAEL-2 3. shoulder block-2(ag) 3. dazed-1 4. airplane spin-2(ag) 4. hurt-2 5. into the ropes 5. dazed-1(tag) 6. bridging back suplex-3 6. RAPHAEL-2 1. hip roll takedown-2(pw) 1. hurt-2(tag) 2. knee breaker-2 2. dazed-1 3. dropkick to knee-2 3. hurt-2 4. forward suplex-2 (ch B) 4. hurt-2 5. shoulder throw-3 5. RAPHAEL-1 6. modified leg lock-3 6. RAPHAEL-1 1. half Boston-2 (ch D) 1. hurt-2 2. deathjump© 2. down-3(tag)(lv) 3. out of the ring© 3. hurt-2 4. surfboard submission-3 Add 1 4. PIN 5(2) 5. WRENCHING ARM BAR (0) 5. hurt-2 6. CROSS KNEE LOCK (0) 6. down-3 Ropes B Agility -1 Turnbuckle A Power -1 Ring B Cage 3 Deathjump B Disqualification 4 When Gabriel decided he needed to redeem Michael, it was Raphael to whom he turned for advice. Raphael told Gabriel that Michael would only find what he needed if he could look inside himself and that would require a long spiritual journey. Gabriel formed his plan for that and was successful in redeeming the fallen Michael. Gabriel then convinced Raphael that he and Uriel should come to the WGX to help the Angels battle Alcor Triumphant. Both Raphael and Uriel were interested and have formed the new Angels of Mercy tag team: Divine Intervention. Raphael knows all about Knuckles and is convinced that his pure wrestling style can take down the powerful boxer before he has a chance to hit the Heart Punch.
Uriel 1. head scissors-1 1. URIEL-2 2. side headlock-1 2. dazed-1 3. underhook face slam-2(pw) 3. dazed-1(tag) 4. into the ropes 4. dazed-1(tag) 5. shoulder ram-2(pw) 5. URIEL-2 6. backbreaker-3 (ch E) 6. hurt-2 1. 2nd rope elbow drop-2(ag) 1. dazed-1 2. back body drop-2 2. URIEL-1 3. spinning back suplex-2 3. hurt-2 4. into the turnbuckle© 4. hurt-2(tag) 5. missile dropkick-3 5. down-3 6. Mercy Shot-3 6. hurt-2(tag) 1. atomic drop-2 1. PIN 6(3) 2. sharpshooter-3 (ch H) 2 .hurt-2 3. out of the ring© 3. hurt-2 4. Truth and Justice-3 add 1 (tag) 4. down-3(tag)(lv) 5. HONOR AND GLORY (0) tag 5. hurt-2 6. HONOR AND GLORY (0) tag 6. hurt-2 Ropes A Agility -1 Turnbuckle C Power 0 Ring B Cage 3 Deathjump B Disqualification 4 Uriel is a fierce defender of peace and justice in the universe. He takes any job he performs seriously, including wrestling. He is a natural tag wrestler and is eager to help Raphael take down Rockman’s new tag team: The Goons. Uriel does not say much outside the ring, preferring to let his actions speak for him. Truth and Justice is a Uriel axe kick into a Raphael spinning leg sweep. Honor and Glory is a simple but effective high double back drop by Divine Intervention.
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